Middle 2D Artist Job at Veli Technologies Ltd. in New York

We're a product powerhouse building a full-stack ecosystem for iGaming businesses. 40M+ players. 250 brilliant minds. One bet: our technology is so rock-solid that we stake our own business on it.From our hubs in Ukraine, Georgia, the UK, and the Philippines, we blend real-world experience, a battle-tested Tech Radar, all within an open-door culture.We invite the Middle 2D Artist tojoin the VeliPlay team.VeliPlay is our homegrown game studio — where crash, instant, and real-time mechanics meet bold ideas and sharp execution. Backed by the full power of the VeliTech ecosystem, we built games for today's players — and tomorrow's hits.Here, dev meets design, sound meets strategy, and every sprint is driven by one goal: crafting gameplay that feels alive.In this role, you will:Develop the visual style of crash games with the Art Director and product team.Create concepts, backgrounds, characters, objects, icons, and UI artwork from sketch to final assets.Design clear visuals for betting, multiplier growth, cashout, wins, and crashes.Prepare layered artwork for animation and collaborate with animators on movement and effects.Adapt and optimise assets for mobile and desktop, following technical requirements.Collaborate with designers and developers, review integrated artwork, and implement feedback.Create skins, seasonal artwork, and visual updates while maintaining a consistent style.Estimate timelines and keep source files and assets organised.Skills and experience you will need:Strong 2D art skills and understanding of composition, colour, lighting, form, and perspective.Proficiency in stylised and casual game art, with the ability to follow art direction.Ability to create cohesive, readable game assets across different screen sizes.Proficiency in AI tools for creating game assets from initial concepts to production-ready artwork.Understanding of crash game visuals and key gameplay states.Experience preparing assets for animation and game integration.Proficiency in Photoshop; working knowledge of Figma.Good collaboration, time estimation, and feedback-handling skills.A portfolio of finished game artwork, including scenes, objects, icons, and UI elements, with at least one sketch-to-final case and a clear description of your contribution.English level: Intermediate +.Would be a plus:Experience in iGaming, especially crash and instant games.Experience creating a game’s visual style from scratch.Knowledge of Spine, After Effects, or 2D animation principles.HIRING PROCESS:Intro Call with TA Specialist → Test Task → Hard skills interview → Final interview → OfferWe offer:Level up daily.Real mentorship, a clear career path, and support to lead your product.Battle-tested tech stack.Work with what we bet on: microservices, serverless, SRE strength.Health comes first.Health support options vary based on your location.Work your way.Remote, Kyiv, Tbilisi, Manila, London — or mix it up.Time off that matters.Paid vacation, public holidays — to recharge your way.Build your brand.Share your story, grow your voice — inside and out.Culture with a pulse.Team offsites, community events, and the energy of people who care.#J-18808-Ljbffr

Back to blog

Other Jobs To Apply

No other job posts for this day.

Common Interview Questions And Answers

1. HOW DO YOU PLAN YOUR DAY?

This is what this question poses: When do you focus and start working seriously? What are the hours you work optimally? Are you a night owl? A morning bird? Remote teams can be made up of people working on different shifts and around the world, so you won't necessarily be stuck in the 9-5 schedule if it's not for you...

2. HOW DO YOU USE THE DIFFERENT COMMUNICATION TOOLS IN DIFFERENT SITUATIONS?

When you're working on a remote team, there's no way to chat in the hallway between meetings or catch up on the latest project during an office carpool. Therefore, virtual communication will be absolutely essential to get your work done...

3. WHAT IS "WORKING REMOTE" REALLY FOR YOU?

Many people want to work remotely because of the flexibility it allows. You can work anywhere and at any time of the day...

4. WHAT DO YOU NEED IN YOUR PHYSICAL WORKSPACE TO SUCCEED IN YOUR WORK?

With this question, companies are looking to see what equipment they may need to provide you with and to verify how aware you are of what remote working could mean for you physically and logistically...

5. HOW DO YOU PROCESS INFORMATION?

Several years ago, I was working in a team to plan a big event. My supervisor made us all work as a team before the big day. One of our activities has been to find out how each of us processes information...

6. HOW DO YOU MANAGE THE CALENDAR AND THE PROGRAM? WHICH APPLICATIONS / SYSTEM DO YOU USE?

Or you may receive even more specific questions, such as: What's on your calendar? Do you plan blocks of time to do certain types of work? Do you have an open calendar that everyone can see?...

7. HOW DO YOU ORGANIZE FILES, LINKS, AND TABS ON YOUR COMPUTER?

Just like your schedule, how you track files and other information is very important. After all, everything is digital!...

8. HOW TO PRIORITIZE WORK?

The day I watched Marie Forleo's film separating the important from the urgent, my life changed. Not all remote jobs start fast, but most of them are...

9. HOW DO YOU PREPARE FOR A MEETING AND PREPARE A MEETING? WHAT DO YOU SEE HAPPENING DURING THE MEETING?

Just as communication is essential when working remotely, so is organization. Because you won't have those opportunities in the elevator or a casual conversation in the lunchroom, you should take advantage of the little time you have in a video or phone conference...

10. HOW DO YOU USE TECHNOLOGY ON A DAILY BASIS, IN YOUR WORK AND FOR YOUR PLEASURE?

This is a great question because it shows your comfort level with technology, which is very important for a remote worker because you will be working with technology over time...